Post by Gullydwarf on Nov 27, 2007 2:03:31 GMT -5
tp = Tech Points
Learning time = IRL time
You may only learn ONE technique at a time.
The Hosts will tell you when you recieve Tech Points and how many.
Mastery: In order to master a technique you must pay DOUBLE its TP cost and spend DOUBLE the learning time to complete.
DBL Tech List
===============================================================
Ki Sense: A technique used to feel another fighters ki level, or search for someone by feeling out for their specific ki signature. Fighters with this ability are able to determine the limits of anothers ki ability as well as to see fighs which are to fast for the naked eye. (Cost: 2 tp/Learning Time: 3 days)
KameHameHa "Turtle Destruction Blast": Dragon Ball's signature attack. The user gathers energy between the palms of their hands and then releases it. The technique was invented by Kame Sennin, and it took him 50 years to perfect it. It was performed by Goku after only having seen the move done once. The name Kame Hame Ha was thought up by Akira Toriyama's wife. In an interview, Akira said, "I told my wife I just couldn't think of a name for the attack. Then she said", "How about Kame Hame Ha?". (Cost: 4 tp/Learning time: 2 weeks)
From the Feet KameHameHa: A technique used by Goku during the 23rd Tenkaichi Budoukai to propel himself at Piccolo. He needed his hands free, so he fired the blast from his feet. (Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Counter/Block KameHa: Tien's ability to block a KameHameHa by putting his hands together in front of his chest.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Teleportation KameHameHa: An ingenious conjunction of two moves formulated by Goku. He stands in front of the opponent, gathers the energy for the KameHameHa, then teleports behind them and fires the blast.
(Cost: 2tp/Learning time: 4 days and you must know the Kamehameha and the Instant Transmission)
Ultimate KameHameHa: A very powerful KameHameHa used against Piccolo in the 23rd Tenkaichi Budoukai.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Waiting KameHameHa: A type of KameHameHa where Goku waits for his opponent to attack him, then lets the blast loose. He only uses it once against Freezer. (Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Turn Around KameHameHa: A type of KameHameHa that seems to miss the opponent, but then turns around and hits them in the back.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Continuous KameHameHa: The ability to maintain a KameHameHa for a prolonged period of time.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Metamorph: Ginyu's ability to switch bodies with whomever he wants. When he is within 3 feet, wounds himself, and then fires a beam of energy from himself at his target, he and his victim switch bodies. (Cost: 6tp/Learning time: 8 Weeks)
Freezer's Earth Cutter: A slashing energy attack. He put his arm across his body, charges the attack from his two fingers, and does a swiping motion with his arm creating a cresent wave. It covers a very long but thin area, and will cut anything. (Cost: 4tp/Learning time: 2 weeks)
Spirit Bomb: Goku needs lots of time to gather the energy from the living things on the planet around him. The more energy available, the bigger the sphere. This can only be performed in normal mode -- Super Saiyajin can't create a Spirit Bomb, but they can use the energy from it if it already exists. It's not so much an energy attack, as it is a matter of throwing a small star at someone. (Cost: 12tp/Learning time: 8 weeks)
Instant Transmission: The teleport ability that Goku learns on Yardrat. But, he can only jump to a place where someone he knows is located due to his having to feel that person's energy to teleport to their location. (Cost: 4tp/Learning time: 4 weeks and you must know Ki Sense)
Teleportation: The ability to teleport from planet to planet. Unlike Gokuu's teleportation, the user does not need to lock onto any specific ki energy.Who can perform it: Kibito and Kaioushin (Cost: 8tp/Learning time: 6 weeks)
Cube Fade: Janemba's unique way of changing locations. This teleportation differs from Teleportation and Instant Transmission in that this tech allows the user to shift between dimensions rather than manipulating time. (Cost: 12tp/Learning time: 8 weeks)
Energy Bomb: Yamcha's remote-controlled energy ball that can be plunged through the ground and not explode, and later be detnated at will. (Cost: 2tp/Learning time: 1 week)
Solar Flare: This is a blinding attack used by Tien during the Tenkaichi-budoukai, and others later on. With the hands spread across the face, the entire body can glow with a very intense light, blinding the opponent. (Cost: 2tp/Learning time: 3 days)
"Invisible" Jumping: Goku uses this attack to become "invisible." He jumps back and forth so fast that you cannot see him, then he stops jumping for a surprise attack. (Cost: 1tp/Learning time: 1 day)
Kiaiho: An invisible force attack that knocks one's opponent back. It can be shot either from an open palm or from the eyes.
(Cost: 1tp/Learning time: 3 days)
Eye Beam: A quick blast shot from the pupils that is very destructive. Andriod 20 used it to destroy most of an island.
(Cost: 2tp/Learning time: 3 days, unless your an android then its free)
Hatsusei: A defensive maneuver that opens a small portal in front of the user which can absorb small energy attacks.
(Cost: 4tp/Learning time: 2 weeks)
S.S. Deadly Bomb: A semi-large energy ball strong enough to destroy the Earth. (Cost: 2tp/Learning time: 2 weeks)
Energy Leech: A technique that allows its user to abosorb energy from a victim. Used by Andriods in which they grab either their opponent's mouth, or energy attack. They then use the red balls on their palms to absorb their opponent's energy.
(Cost: 0tp/Learning time: none as you must be an android)
Energy Absorption: A technique that allows its user to abosorb some of the damage from an energy attack. The user simply concintrates and can then either absorb all the energy from weak attacks or some of the energy/damage from medium and higher powered energy attacks.
(Cost: 5tp/Learning Time: 3 weeks )
Energy Focus: An attack where the user forms their energy into a weapon around their hand. (Cost: 1tp/Learning time: 3 days)
Healing Technique: Fat Buu's ability to completely heal people who are near death with his forelock. (Cost: 3tp/Learning time: 2 week)
Healing Power: The ability to completely heal people near death with hands. (Cost: 4tp/Learning time: 3 weeks)
Psychic Halt: A technique used to completely stop a person from moving using psychic powers. The only downside is, if the user gets distracted, they can't keep control of the victim. (Cost: 4tp/Learning time: 3 weeks)
Ki Ai: An attack that shoots a wave of ki at an opponent when the user screams. (Cost: 1tp/Learning time: 1 day)
Ki Aigan: An attack that shoots a wave of ki at an opponent by looking at them. (Cost 1tp/Learning time: 1 day)
Destructo Disc: A swirling disc of energy that looks and sounds like a buzzsaw. It can cut through ALMOST anything.
(Cost: 2tp/Learning time: 1 week)
Seeker Destructo Disc: Similar to the Destructo Disc in appearance, but much more deadly since it follows it's target through anywhere and threw anything until it is either hits or is destroyed. (Cost: 3tp/Learning time: 2 weeks)
Multiple Destructo Disc: The ability to fire/control multiple Destructo Discs at once. (Cost: 2tp/Learning time: 1 week)
Ki Blast: Standard energy wave blasts. They aren't particularly strong and are just used as defensive moves or as distractions.
(Cost: 1tp/Learning time: 2 days)
Spread Shot: A very slow-moving ball of energy that can break into several parts and hits numerous targets. (Cost: 1tp/Learning time: 3 days)
Swarm Burst: This is one of Piccolo's coolest attacks. He sends hundreds of energy balls into the air and surrounds his opponent with them. The energy balls hang in mid-air for a second before he forces all of the energy balls to converge on his intended victim at once.
(Cost:3tp/Learning time: 2 weeks)
Eraser Gun: An extreamly powerful energy blast shot from the mouth. (Cost:1tp/Learning time: 2 days)
Double Ki Blast: A double blast of energy from both of the assailant's hands. (Cost:1tp/Learning time: 3 days)
Seeker Ki Blast: A blast of energy that follows the user's opponent wherever they go. (Cost:1tp/Learning time: 3 days)
Continuous Ki Blast: Continuous blasts of ki shot from the hands. (Cost:1tp/Learning time: 1 day)
Tri-Beam Attack: Tien's signature attack. He targets his opponent in a triangle formed by his hands. This attack is extreamly powerful.(Cost:2tp/Learning time: 1 week)
Burning Attack: Trunk's trademark ki attack. This is a very powerful energy blast shot from both hands. Trunks holds both hands forward, does some a series of percise hand/arm movements, and then puts both hands forward again, index fingers and thumbs touching. Then he releases the blast. (Cost: 2tp/Learning time: 2 weeks)
Finish Buster: Trunks gathers an extreamly powerful and huge energy ball behind his head, then throws it at his enemy.
(Cost: 3tp/Learning time: 2 weeks)
Time Freeze: A technique that allows its user to freeze time. The user must hold their breath in order to enact this technique, and the technique will only last for as long as the breath remains held. (Cost: 6tp/Learning Time: 4 weeks)
Time Control: A technique that allows its user to speed up or slow down time for themselves alone. The user must still hold their breath to enact this technique and it will only last for as long as that breath is held.
(Cost: 8tp/Learning Time: 4 weeks and you must know the Time Freeze)
Time Alter: A technique that allows its user to control time completely. The user may speed up or slow down time for anyone as well as travel threw time. The user need no longer hold their breath to use this technique nor any of its related steps.
(Cost: 10tp/Learning Time: 4 weeks and you must know the Time Freeze and Time Control)
Flight: This is the technique used when people fly around. (Cost: 1tp/Learning time: 2 days)
Fusion: A process that allows two people to become one, creating a very strong being. It's not a permanent condition. It requires that the two be of near-equal power, and that they both have a certain amount of prepping. Includes having to go through a stupid-looking set of dance steps. (Cost: 10tp/Learning time: 2 Weeks)
Special-Beam Cannon: Piccolo's screw blast. Actually two separate blasts, one being the straight-shooting beam, and the other coils around that. Very powerful, but requires some time to build up the energy first. (Cost: 4tp/Learning time: 2 weeks)
Masenko: This is Gohan's trademark energy blast, and is fairly powerful. Son Gohan powers up a blast over his head with both his hands, one palm behind the other, then brings his hands down in front of him to fire the blast. (Cost: 3tp/Learning time: 5 days)
Zansouken: A technique where the attacker moves so fast that they are unable to be seen with the naked eye. (Cost: 2tp/Learning time: 2 days)
Sansouken: A technique where the attacker moves so fast that an after-image is left behind. The maximum amount of afterimages left behind depends on the mastery the user has over this technique. (Cost: 4tp/Learning time: 1 week)
Super Ghost Kamikaze Attack: Gotenks (Goten and Chibi Ttrunks fused together) spits out a ghost of himself. The ghosts explode on impact, which can then do damage and drain your energy. (Cost: 5tp/Learning time: 2 weeks)
Galic Gun: This is Vegeta's trademark energy blast, and is extreamly powerful. It is much like Goku's KameHameHa, but much more destructive. (Cost: 2tp/Learning Time: 2 weeks)
Final Flash: An ability unique to Vegeta, it is the evolved version of the Galic Gun, taking much longer to charge and causing more damage over a larger area. It is somewhat slow-moving, but one of the most powerful attacks in the entire series.
(Cost: 4tp/Learning time: 3 weeks and you must know the Galic Gun)
Big Bang Attack: One of the first techniques Vegeta developed as Super Saiyajin. The Big Bang Attack is a huge ki bolt of incredible destructive power. The user holds one flat palm forward towards his enemy and launches the bolt. The attack took out Android #19 in one hit. (Cost: 6tp/Learning time: 4 weeks and you must know the Galic Gun and the Final Flash)
Final Finale: This blast destroys whatever it touches. By raising two fingers to their forehead, the user of this attack can create a large explosion that will totally destroy the surrounding area or the ground under both themselves and their opponent. This attack also kills the user. Once started it is nearly impossible to end this attack or attempt to stop it. This is one of the most powerful attacks ever seen in the series.
(Cost: 8tp/Learning time: 6 weeks and you must know the Galic Gun, Final Flash, and the Big Bang Attack)
Kaiouken: An attack mastered only by Goku. It increases his power and speed as well as his senses. It can also be upgraded several times. In the fight against Bejiita, he was able to raise it to Kaiouken 4x. In the fight against Freeza he was able to raise it to Kaiouken 20x. The downside to this attack is that it is unstable and can kill the user if they remain in the state for too long. This attack is obsolete after Goku becomes a Super Saiya-jin. (Cost: 3tp per level/Learning time: 4 weeks initial, 1 week per lvl after initial learning time)
Kaiouken x1.5 - Kaiouken x5 5 posts
Kaiouken x6 - Kaiouken x9 4 posts
Kaiouken x10 - Kaiouken x15 3 posts
Kaiouken x16 - Kaiouken x19 2 posts
Kaiouken x20 1 post**
** During a battle with a room/storyline baddy, you could go up to two posts at most without killing yourself.
===============================================================
Learning time = IRL time
You may only learn ONE technique at a time.
The Hosts will tell you when you recieve Tech Points and how many.
Mastery: In order to master a technique you must pay DOUBLE its TP cost and spend DOUBLE the learning time to complete.
DBL Tech List
===============================================================
Ki Sense: A technique used to feel another fighters ki level, or search for someone by feeling out for their specific ki signature. Fighters with this ability are able to determine the limits of anothers ki ability as well as to see fighs which are to fast for the naked eye. (Cost: 2 tp/Learning Time: 3 days)
KameHameHa "Turtle Destruction Blast": Dragon Ball's signature attack. The user gathers energy between the palms of their hands and then releases it. The technique was invented by Kame Sennin, and it took him 50 years to perfect it. It was performed by Goku after only having seen the move done once. The name Kame Hame Ha was thought up by Akira Toriyama's wife. In an interview, Akira said, "I told my wife I just couldn't think of a name for the attack. Then she said", "How about Kame Hame Ha?". (Cost: 4 tp/Learning time: 2 weeks)
From the Feet KameHameHa: A technique used by Goku during the 23rd Tenkaichi Budoukai to propel himself at Piccolo. He needed his hands free, so he fired the blast from his feet. (Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Counter/Block KameHa: Tien's ability to block a KameHameHa by putting his hands together in front of his chest.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Teleportation KameHameHa: An ingenious conjunction of two moves formulated by Goku. He stands in front of the opponent, gathers the energy for the KameHameHa, then teleports behind them and fires the blast.
(Cost: 2tp/Learning time: 4 days and you must know the Kamehameha and the Instant Transmission)
Ultimate KameHameHa: A very powerful KameHameHa used against Piccolo in the 23rd Tenkaichi Budoukai.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Waiting KameHameHa: A type of KameHameHa where Goku waits for his opponent to attack him, then lets the blast loose. He only uses it once against Freezer. (Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Turn Around KameHameHa: A type of KameHameHa that seems to miss the opponent, but then turns around and hits them in the back.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Continuous KameHameHa: The ability to maintain a KameHameHa for a prolonged period of time.
(Cost: 1tp/Learning time: 2 days and you must know the Kamehameha)
Metamorph: Ginyu's ability to switch bodies with whomever he wants. When he is within 3 feet, wounds himself, and then fires a beam of energy from himself at his target, he and his victim switch bodies. (Cost: 6tp/Learning time: 8 Weeks)
Freezer's Earth Cutter: A slashing energy attack. He put his arm across his body, charges the attack from his two fingers, and does a swiping motion with his arm creating a cresent wave. It covers a very long but thin area, and will cut anything. (Cost: 4tp/Learning time: 2 weeks)
Spirit Bomb: Goku needs lots of time to gather the energy from the living things on the planet around him. The more energy available, the bigger the sphere. This can only be performed in normal mode -- Super Saiyajin can't create a Spirit Bomb, but they can use the energy from it if it already exists. It's not so much an energy attack, as it is a matter of throwing a small star at someone. (Cost: 12tp/Learning time: 8 weeks)
Instant Transmission: The teleport ability that Goku learns on Yardrat. But, he can only jump to a place where someone he knows is located due to his having to feel that person's energy to teleport to their location. (Cost: 4tp/Learning time: 4 weeks and you must know Ki Sense)
Teleportation: The ability to teleport from planet to planet. Unlike Gokuu's teleportation, the user does not need to lock onto any specific ki energy.Who can perform it: Kibito and Kaioushin (Cost: 8tp/Learning time: 6 weeks)
Cube Fade: Janemba's unique way of changing locations. This teleportation differs from Teleportation and Instant Transmission in that this tech allows the user to shift between dimensions rather than manipulating time. (Cost: 12tp/Learning time: 8 weeks)
Energy Bomb: Yamcha's remote-controlled energy ball that can be plunged through the ground and not explode, and later be detnated at will. (Cost: 2tp/Learning time: 1 week)
Solar Flare: This is a blinding attack used by Tien during the Tenkaichi-budoukai, and others later on. With the hands spread across the face, the entire body can glow with a very intense light, blinding the opponent. (Cost: 2tp/Learning time: 3 days)
"Invisible" Jumping: Goku uses this attack to become "invisible." He jumps back and forth so fast that you cannot see him, then he stops jumping for a surprise attack. (Cost: 1tp/Learning time: 1 day)
Kiaiho: An invisible force attack that knocks one's opponent back. It can be shot either from an open palm or from the eyes.
(Cost: 1tp/Learning time: 3 days)
Eye Beam: A quick blast shot from the pupils that is very destructive. Andriod 20 used it to destroy most of an island.
(Cost: 2tp/Learning time: 3 days, unless your an android then its free)
Hatsusei: A defensive maneuver that opens a small portal in front of the user which can absorb small energy attacks.
(Cost: 4tp/Learning time: 2 weeks)
S.S. Deadly Bomb: A semi-large energy ball strong enough to destroy the Earth. (Cost: 2tp/Learning time: 2 weeks)
Energy Leech: A technique that allows its user to abosorb energy from a victim. Used by Andriods in which they grab either their opponent's mouth, or energy attack. They then use the red balls on their palms to absorb their opponent's energy.
(Cost: 0tp/Learning time: none as you must be an android)
Energy Absorption: A technique that allows its user to abosorb some of the damage from an energy attack. The user simply concintrates and can then either absorb all the energy from weak attacks or some of the energy/damage from medium and higher powered energy attacks.
(Cost: 5tp/Learning Time: 3 weeks )
Energy Focus: An attack where the user forms their energy into a weapon around their hand. (Cost: 1tp/Learning time: 3 days)
Healing Technique: Fat Buu's ability to completely heal people who are near death with his forelock. (Cost: 3tp/Learning time: 2 week)
Healing Power: The ability to completely heal people near death with hands. (Cost: 4tp/Learning time: 3 weeks)
Psychic Halt: A technique used to completely stop a person from moving using psychic powers. The only downside is, if the user gets distracted, they can't keep control of the victim. (Cost: 4tp/Learning time: 3 weeks)
Ki Ai: An attack that shoots a wave of ki at an opponent when the user screams. (Cost: 1tp/Learning time: 1 day)
Ki Aigan: An attack that shoots a wave of ki at an opponent by looking at them. (Cost 1tp/Learning time: 1 day)
Destructo Disc: A swirling disc of energy that looks and sounds like a buzzsaw. It can cut through ALMOST anything.
(Cost: 2tp/Learning time: 1 week)
Seeker Destructo Disc: Similar to the Destructo Disc in appearance, but much more deadly since it follows it's target through anywhere and threw anything until it is either hits or is destroyed. (Cost: 3tp/Learning time: 2 weeks)
Multiple Destructo Disc: The ability to fire/control multiple Destructo Discs at once. (Cost: 2tp/Learning time: 1 week)
Ki Blast: Standard energy wave blasts. They aren't particularly strong and are just used as defensive moves or as distractions.
(Cost: 1tp/Learning time: 2 days)
Spread Shot: A very slow-moving ball of energy that can break into several parts and hits numerous targets. (Cost: 1tp/Learning time: 3 days)
Swarm Burst: This is one of Piccolo's coolest attacks. He sends hundreds of energy balls into the air and surrounds his opponent with them. The energy balls hang in mid-air for a second before he forces all of the energy balls to converge on his intended victim at once.
(Cost:3tp/Learning time: 2 weeks)
Eraser Gun: An extreamly powerful energy blast shot from the mouth. (Cost:1tp/Learning time: 2 days)
Double Ki Blast: A double blast of energy from both of the assailant's hands. (Cost:1tp/Learning time: 3 days)
Seeker Ki Blast: A blast of energy that follows the user's opponent wherever they go. (Cost:1tp/Learning time: 3 days)
Continuous Ki Blast: Continuous blasts of ki shot from the hands. (Cost:1tp/Learning time: 1 day)
Tri-Beam Attack: Tien's signature attack. He targets his opponent in a triangle formed by his hands. This attack is extreamly powerful.(Cost:2tp/Learning time: 1 week)
Burning Attack: Trunk's trademark ki attack. This is a very powerful energy blast shot from both hands. Trunks holds both hands forward, does some a series of percise hand/arm movements, and then puts both hands forward again, index fingers and thumbs touching. Then he releases the blast. (Cost: 2tp/Learning time: 2 weeks)
Finish Buster: Trunks gathers an extreamly powerful and huge energy ball behind his head, then throws it at his enemy.
(Cost: 3tp/Learning time: 2 weeks)
Time Freeze: A technique that allows its user to freeze time. The user must hold their breath in order to enact this technique, and the technique will only last for as long as the breath remains held. (Cost: 6tp/Learning Time: 4 weeks)
Time Control: A technique that allows its user to speed up or slow down time for themselves alone. The user must still hold their breath to enact this technique and it will only last for as long as that breath is held.
(Cost: 8tp/Learning Time: 4 weeks and you must know the Time Freeze)
Time Alter: A technique that allows its user to control time completely. The user may speed up or slow down time for anyone as well as travel threw time. The user need no longer hold their breath to use this technique nor any of its related steps.
(Cost: 10tp/Learning Time: 4 weeks and you must know the Time Freeze and Time Control)
Flight: This is the technique used when people fly around. (Cost: 1tp/Learning time: 2 days)
Fusion: A process that allows two people to become one, creating a very strong being. It's not a permanent condition. It requires that the two be of near-equal power, and that they both have a certain amount of prepping. Includes having to go through a stupid-looking set of dance steps. (Cost: 10tp/Learning time: 2 Weeks)
Special-Beam Cannon: Piccolo's screw blast. Actually two separate blasts, one being the straight-shooting beam, and the other coils around that. Very powerful, but requires some time to build up the energy first. (Cost: 4tp/Learning time: 2 weeks)
Masenko: This is Gohan's trademark energy blast, and is fairly powerful. Son Gohan powers up a blast over his head with both his hands, one palm behind the other, then brings his hands down in front of him to fire the blast. (Cost: 3tp/Learning time: 5 days)
Zansouken: A technique where the attacker moves so fast that they are unable to be seen with the naked eye. (Cost: 2tp/Learning time: 2 days)
Sansouken: A technique where the attacker moves so fast that an after-image is left behind. The maximum amount of afterimages left behind depends on the mastery the user has over this technique. (Cost: 4tp/Learning time: 1 week)
Super Ghost Kamikaze Attack: Gotenks (Goten and Chibi Ttrunks fused together) spits out a ghost of himself. The ghosts explode on impact, which can then do damage and drain your energy. (Cost: 5tp/Learning time: 2 weeks)
Galic Gun: This is Vegeta's trademark energy blast, and is extreamly powerful. It is much like Goku's KameHameHa, but much more destructive. (Cost: 2tp/Learning Time: 2 weeks)
Final Flash: An ability unique to Vegeta, it is the evolved version of the Galic Gun, taking much longer to charge and causing more damage over a larger area. It is somewhat slow-moving, but one of the most powerful attacks in the entire series.
(Cost: 4tp/Learning time: 3 weeks and you must know the Galic Gun)
Big Bang Attack: One of the first techniques Vegeta developed as Super Saiyajin. The Big Bang Attack is a huge ki bolt of incredible destructive power. The user holds one flat palm forward towards his enemy and launches the bolt. The attack took out Android #19 in one hit. (Cost: 6tp/Learning time: 4 weeks and you must know the Galic Gun and the Final Flash)
Final Finale: This blast destroys whatever it touches. By raising two fingers to their forehead, the user of this attack can create a large explosion that will totally destroy the surrounding area or the ground under both themselves and their opponent. This attack also kills the user. Once started it is nearly impossible to end this attack or attempt to stop it. This is one of the most powerful attacks ever seen in the series.
(Cost: 8tp/Learning time: 6 weeks and you must know the Galic Gun, Final Flash, and the Big Bang Attack)
Kaiouken: An attack mastered only by Goku. It increases his power and speed as well as his senses. It can also be upgraded several times. In the fight against Bejiita, he was able to raise it to Kaiouken 4x. In the fight against Freeza he was able to raise it to Kaiouken 20x. The downside to this attack is that it is unstable and can kill the user if they remain in the state for too long. This attack is obsolete after Goku becomes a Super Saiya-jin. (Cost: 3tp per level/Learning time: 4 weeks initial, 1 week per lvl after initial learning time)
Kaiouken x1.5 - Kaiouken x5 5 posts
Kaiouken x6 - Kaiouken x9 4 posts
Kaiouken x10 - Kaiouken x15 3 posts
Kaiouken x16 - Kaiouken x19 2 posts
Kaiouken x20 1 post**
** During a battle with a room/storyline baddy, you could go up to two posts at most without killing yourself.
===============================================================